Dragon's Call

Animation

Back to Work

Dragon's Call

Character-led stop-motion short for a streaming series — six months in the rigs, hand-built puppets, three episode arcs.

Client

Atlas Pictures

Year

2026

Duration

6 months

Role

Direction · Animation · Color

Deliverables

11-min short · Trailer cut

Recognition

Annecy '26 — Official Selection

/ 01 — The brief

A short that could carry a season.

Atlas Pictures came to us with a single page of script and a question: could a stop-motion short, made over six months, set the visual tone for an entire upcoming streaming series? The piece had to feel like a film — not a stylised teaser, not a calling card. A film.

We agreed on three constraints up front. The story had to land emotionally. The character had to feel hand-made — not motion-graphics-clean. And every shot had to be one we could put in front of a feature audience without flinching.

02 / Process

Frame by frame, six months in.

From the first stand-up puppet to the final color pass — selected stills from the build, the rig room, and the comp suite.

/ 01 · Puppet build

/ 02 · Environment design

/ 03 · Look development

/ 04 · Animation pass

/ 05 · Final color grade

They didn't just deliver a short film — they delivered the visual DNA of an entire series.

Maya Chen
Showrunner · Atlas Pictures
03 / Results

By the numbers.

11min
Final cut · Cinema-grade master
6mo
End-to-end production timeline
28k
Frames hand-animated in stop-motion
3+
Major festival selections
/ Next project →

Beyond Orbit

Color
05 / Get in touch

Let’s makesomethingcinematic.

A story, a product, a world — we’d love to hear about it. One reply away.

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